<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>NarMob: Godot Mobile Dialog and Narrative Manager Devlog - itch.io</title><link>https://chkdsklabs.itch.io/narmob</link><description>Designed to complement Dialogue Manager by Nathan Hoad</description><item><guid>https://chkdsklabs.itch.io/narmob/devlog/1673775/soon-narmob-on-google-play</guid><title>Soon: NarMob on Google Play</title><link>https://chkdsklabs.itch.io/narmob/devlog/1673775/soon-narmob-on-google-play</link><pubDate>Tue, 22 Sep 2026 23:34:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Google Play Status Update 9/22/26 NarMob is currently pending final approval for publishing on Google Play. I&#039;ll update here when it&#039;s available. 9/25/26 update: Still awaiting Google Play approval,...</p>]]></description></item><item><guid>https://chkdsklabs.itch.io/narmob/devlog/1673663/narmob-now-available</guid><title>NarMob Now Available</title><link>https://chkdsklabs.itch.io/narmob/devlog/1673663/narmob-now-available</link><pubDate>Tue, 22 Sep 2026 21:09:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTg3MDE1LnBuZw==/400x224%23c/OIQHsR.png"/><p>Introducing NarMob While working on a couple of game projects lately I have found myself struck to write dialogue while I am not sitting at a computer. Of course the solution to this was to create a m...</p>]]></description></item></channel></rss>